In-game dialogue featuring Ezra, the hotel’s bellboy, welcoming the player.
Reception mini-game, welcoming and checking in guests.
Interactable characters line up ft. Yvette (Housekeeper), Ezra (Bellboy), Mr Dahlia Keeper (Manager)
Bachelor of Design
Concept Design
Inspired by nostalgic games from my childhood, I created Hotel Bella Muerte as a visual novel that pays homage to that era. Drawn to stories with dark, thought-provoking twists, I wanted to explore how cozy aesthetics can conceal deeper psychological themes. This project inspired me to continue using storytelling and game design to express emotion and personal experiences, blending comfort with unease to create meaningful, atmospheric narratives.