This is the main logo I designed for the game. Showing a member of the Leeches faction, passed out from exhaustion.
This is an illustration of a powerful Magnates member, standing on the neck of a Gremlin, as a metaphor for power struggles.
This is a look at some of the creature cards in the game, showing a member from each faction.
Bachelor of Design with Honours
Concept Design
This project satirises corporate power through a fast-paced card game that blends humour, critique and visual storytelling. Using exaggerated creature design and distinct factions, I explore how illustration and gameplay can be used to better understand systems of control. The game invites a satirical and comedic experience that pokes fun at different departments and office dynamics, whilst also encouraging reflection on how we measure value, power and success.
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