City of Clay - Proof of Concept Animation
SET 1 - The Underground Church
SET 2 - Underneath the Meteor
Bachelor of Design with Honours
Concept Design
City of Clay is a proof of concept video game project using traditional mediums like clay, paper mache and acrylics to create a series of two sets each tackling an aspect of video game environmental design. Set 1 focused on a cinematic style of animation through modular design and Set 2 focused on a gameplay and UI based scene.
Noah is an independent sculptor, illustrator and writer who wants to find work in the film industry doing prop and set design.
Noah is an independent sculptor, illustrator and writer who wants to find work in the film industry doing prop and set design.
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