Page spread of "The Ghoul". Analysing its various features and abilities
Page on the Invasive Flora, describing their qualities and appearance.
Page on the Defence player class. Showing the low-grade suit and its upgrade, and all its accompanying weapons/tools.
Page on the Offence player class. Showing the low-grade suit and its upgrade, and all its accompanying weapons/tools.
Bachelor of Design
Concept Design
My project is a graphic horror game; PC/Console, heavy on cinematics and strategic gameplay. The premise is on the horrors of invasive ecologies. Humanity is outcompeted to near extinction, and the player, within a makeshift special forces unit, needs to push back for hope of salvation. My focus is on designing an other-worldly apex predator alongside its ecosystem, and player classes suited to combat this threat.