Runaway, Drift

Natalya Newman

Bachelor of Screen ArtsScreen Arts Game Development

A showreel outlining Natalya’s work in Narrative Design, Game Writing, Level Design, Programming, Environment Design, and Novel Writing across six projects.
A behind the scenes video of the game project 'Runaway', looking at the project and the way the team worked.
Natalya is an author and game developer passionate about telling stories with emotional depth, queer characters, and the exploration of mental landscapes and relationships.
On set for Drift during the film shoots, piloting the Unreal Engine digital world displayed in the virtual production volume.

Bachelor of Screen Arts

Screen Arts Game DevelopmentScreen Arts Game Development
I worked as a Narrative Designer and Co-Tech Lead on a game, Runaway, and as the Digital Environment Designer on a short film, Drift. These roles allowed me to delve into the aspects of game development I intend to pursue; Narrative Design and Level/Environment Design. These two projects were incredibly different in medium, and tone, and they gave me the opportunity to test out different areas of my skillset.
Exhibition location
Block 1 Level D